Quartermaster

Size of Team: Thirteen Finished: March 2014

Roles on project: Created and implemented scripts for the mission menu GUI display, contributed towards the calculation of mission evalution, various bug fixes

A first person experience made for my Simulation and Serious games class. The player takes the role of a technology quartermaster who is buying gear for a spy in a gadget store. Filled with humorous writing and presentation, it also helps teach educational skills such as cost-benefit analysis and budgeting.