Metacosmic

The Metacosmic Earth Race

The Large Team Game Studio Class of 2015's senior thesis capstone game project. This year long process went from pitch to pre-production and into the many steps of production with weekly iterations.

Gyre

Gyre (Transmedia)

Transmedia: I feel that this is the future of entertainment, and am excited about the ways it can be integrated into other fields and at the possibilities of what new experiences can be crafted..

Bystander

Bystander

A multiple choice narrative experience developed for my Simulation and Serious Games class. Click on dialogue choices to alter the progression of the story and earn morality points.

The Legend of Mewtwo

The Legend of Mewtwo

A 3d action-RPG game was developed on a team for my Game Design 2 class. Become infamous Pokemon villian Mewtwo to learn his story and defeat enemies with psychic abilities.

Quatermaster

Quartermaster

A first person experience made for my Simulation and Serious games class. The player takes the role of a technology quartermaster who is buying gear for a spy in a gadget store. Filled with...

Sgetti

Sgetti

One of Columbia College's Indie Team projects for the 2014 Senior class. A 2.5d platormer where the player is a sentient meatball. Utilize jumps and grapples to progress through the level.

4D

4D

A 2.5d platformer made for my Game Production class. Control a mysterious clock person as you walk and jump across tricky enviroments which react to your movements

Xenosaga

Xenosaga

A board game adaptation of the video game Xenosaga for my Game Design 1 class. Choose a character and roll the dice to combat the boss. It even offers support for local multiplayer.